Difference between revisions of "Rules"

From RobotCombatWiki
Jump to navigation Jump to search
m (Fixed a grammar thing)
(Melded in own text, edited)
Line 1: Line 1:
== Robot Combat Rules ==
+
= Robot Combat Rules =
Rules around building and competing with robots are focused on keeping things fair and safe. Robots can be dangerous so be sure to take precautions when building and testing your creations.<br>
+
Robot combat has several organizations that develop rules of play. These rules typically cover both robot construction and match procedures. However, there is no national or global league or governing body defining local rules. The sport is still young, and each event can choose its own rules, experiment, and innovate.
  
Robot Combat rules typically cover both robot construction and match procedures. There is no single governing body for Robot Combat which means each event can use whatever rules they like but the different rule sets have a lot of overlap. The first thing you should do before building your robot is to figure out which [https://robotcombatwiki.com/wiki/Events event] you are building for and determine which rule set they use. Before you get too far into your robot make sure to know if the event you are building for have any exceptions for changes to the standard rules. Also be aware that any event organizer may disqualify a robot if they feel something about it is unsafe so if you think you've found a loophole or workaround to make your bot more destructive, clear it with the event organizer before you show up.<br>
+
For most bot builders, travel to many locations to compete isn't practical, so multi-city leagues are unusual, and so there is limited standardization in arenas. Rules have instead focused on ensuring things like fair fights, impartial judging decisions, and most of all, uniform standards of safety.
  
[http://sparc.tools <strong>Sparc.tools</strong>] has the most commonly used rules for [http://sparc.tools/wordpress/wp-content/uploads/2019/SPARC_Robot_Construction_Specifications_v1.3.pdf Robot Construction] and [http://sparc.tools/wordpress/wp-content/uploads/2017/05/SPARC_Match_Rules_v1.2.pdf Match Procedures].<br>
+
Before building your robot, figure out which '''[[Events|event]]''' you are building for. Most event organizers will use standard rules from one of the groups listed below, but will make changes for their arena, their judging situation, or other local requirements. Get the rules from your event. Read them carefully and check for exceptions or changes to the standard rules that may affect you. Also be aware that any event organizer may disqualify a robot if they feel something about it is unsafe, so if you think you've found a loophole or workaround to make your bot more destructive, clear it with the event organizer before you show up.
  
The [https://www.fightingrobots.co.uk/ <strong>Fighting Robot Association</strong>] is centered in the UK and most events in Europe use their [https://www.fightingrobots.co.uk/content/23-rules-and-safety_1 rules]. The RFA rules are very similar to the Sparc.tools rules but there are a few differences so if you plan on competing in events across the two rule sets be sure that your robot will qualify.<br>
+
Here are some of the organizations which have published rules and guidelines for robot combat events. You can freely download and read any of these rules.
  
The [https://50day.io/mediawiki/index.php/Norwalk_Havoc_Robot_League <strong>Norwalk Havoc Robot League</strong>] has their own set of [https://50day.io/mediawiki/index.php/NHRL_Event_Rules rules] and have some differences in weight allowances for multi-bots.<br>
+
*'''[http://sparc.tools/ Standard Procedures for the Advancement of Robot Combat]''', publisher of numerous resources for arena construction, competitors, judges, and more - most commonly used rules for [http://sparc.tools/wordpress/wp-content/uploads/2019/SPARC_Robot_Construction_Specifications_v1.3.pdf SPARC Robot Construction] and [http://sparc.tools/wordpress/wp-content/uploads/2017/05/SPARC_Match_Rules_v1.2.pdf SPARC Match Procedures]
 +
*'''[http://www.nerc.us/ Northeast Robotics Club]''', a prominent competitive organization - [http://www.nerc.us/rules.html NERC Rules]
 +
*'''[https://www.fightingrobots.co.uk/ Fighting Robot Association]''' is centered in the UK - most events in Europe use their [https://www.fightingrobots.co.uk/content/23-rules-and-safety_1 FRA Rules]
 +
*'''[https://50day.io/mediawiki/index.php/Norwalk_Havoc_Robot_League Norwalk Havoc Robot League]''' has their own [https://50day.io/mediawiki/index.php/NHRL_Event_Rules NHRL Rules]
 +
*'''[https://battlebots.com/ BattleBots]''' is a TV show with 250 pound fighting robots - [https://battlebots.com/rules/ BattleBots Rules] are adjusted yearly
  
<strong>Battlebots</strong> is a TV show that features 250 pound fighting robots and they have their own [https://battlebots.com/rules/ <strong>rules</strong>]. Many of their rules are similar to the other rule sets but they have an active weapon requirement and further limitations on weapons for safety reasons.
+
(National Robotics League is not on this list because only students on authorized teams may participate.)
  
== Judging Systems ==
+
= Judging Systems =
More detail and references are needed.
+
There are several different methods to judge a robot combat match.
  
There are several different judging systems. Typically they take into consideration Aggression, Damage, and Control and assign points to each bot engaged in a match. SPARC uses such a [http://sparc.tools/?p=27 judging system] and have example videos with judges commentary that can help new judges understand how to assign scores.
+
As a general rule, if one robot is disabled, thrown out of bounds, or unable to travel normally on the arena floor, the judges will determine that the robot has lost the match.
<br>
+
 
Some events will weigh one category more than the others by assigning it more points. The intent here is to promote designs that excel in certain categories. Again the SPARC judging guidelines do this with giving Aggression (5 points), Damage (6 points) and Control (6 points) between two opponents.  
+
If neither bot is disabled or disqualified, judges must render a decision. This is usually done with a point system weighted to bring out the best in bot designers and drivers, but designed never to result in a tie. For example, judges under SPARC rules give points for Aggression (5 points), Damage (6 points) and Control (6 points), but shared between two opponents.
<br>
+
 
In order to avoid ties, scored judging systems will have an odd number of total points resulting in a definite winner.
+
If both robots appear to have suffered equal damage, each would receive equal points (3 each) using the SPARC rules. If both also exhibited equal control ability, both would receive 3 points. The judges must weigh which driver was the more aggressive to break the tie. However, it's possible on some point scoring systems for 2 of 3 judges to believe one robot has won, but the 3rd judge assigns enough points to override them.
<br>
+
 
One down-side to the point system is that it can be possible for 2 of 3 judges to believe one robot has won but the 3rd judge assigns enough points to override them. Many events have done away with the detailed scoring system and simply have each judge indicate which bot they felt won the overall match. These systems can lead to more consistent results but some builders get frustrated without scores to indicate why they won or lost the match.
+
Many events have done away with the detailed scoring system and simply have each judge indicate which bot they felt won the overall match. While this may lead to more consistent results, some builders get frustrated without scores to indicate why they won or lost the match. Different events also have different allowances for judges to talk with each other when making decisions. Some events want each judge to come to their own conclusions independently, while others think it better to have judges compare notes and discuss the results.
<br>
+
 
Different events also have different allowances for judges to talk with each other when making decisions. Some events want each judge to come to their own conclusions independently while others think it better to have judges point out things that they noticed and discuss the results.
+
SPARC offers [http://sparc.tools/?p=27 example videos] with judges commentary that can help new judges understand how to assign scores.
 +
 
 +
 
 +
''More detail and references are needed.''

Revision as of 08:58, 6 August 2021

Robot Combat Rules

Robot combat has several organizations that develop rules of play. These rules typically cover both robot construction and match procedures. However, there is no national or global league or governing body defining local rules. The sport is still young, and each event can choose its own rules, experiment, and innovate.

For most bot builders, travel to many locations to compete isn't practical, so multi-city leagues are unusual, and so there is limited standardization in arenas. Rules have instead focused on ensuring things like fair fights, impartial judging decisions, and most of all, uniform standards of safety.

Before building your robot, figure out which event you are building for. Most event organizers will use standard rules from one of the groups listed below, but will make changes for their arena, their judging situation, or other local requirements. Get the rules from your event. Read them carefully and check for exceptions or changes to the standard rules that may affect you. Also be aware that any event organizer may disqualify a robot if they feel something about it is unsafe, so if you think you've found a loophole or workaround to make your bot more destructive, clear it with the event organizer before you show up.

Here are some of the organizations which have published rules and guidelines for robot combat events. You can freely download and read any of these rules.

(National Robotics League is not on this list because only students on authorized teams may participate.)

Judging Systems

There are several different methods to judge a robot combat match.

As a general rule, if one robot is disabled, thrown out of bounds, or unable to travel normally on the arena floor, the judges will determine that the robot has lost the match.

If neither bot is disabled or disqualified, judges must render a decision. This is usually done with a point system weighted to bring out the best in bot designers and drivers, but designed never to result in a tie. For example, judges under SPARC rules give points for Aggression (5 points), Damage (6 points) and Control (6 points), but shared between two opponents.

If both robots appear to have suffered equal damage, each would receive equal points (3 each) using the SPARC rules. If both also exhibited equal control ability, both would receive 3 points. The judges must weigh which driver was the more aggressive to break the tie. However, it's possible on some point scoring systems for 2 of 3 judges to believe one robot has won, but the 3rd judge assigns enough points to override them.

Many events have done away with the detailed scoring system and simply have each judge indicate which bot they felt won the overall match. While this may lead to more consistent results, some builders get frustrated without scores to indicate why they won or lost the match. Different events also have different allowances for judges to talk with each other when making decisions. Some events want each judge to come to their own conclusions independently, while others think it better to have judges compare notes and discuss the results.

SPARC offers example videos with judges commentary that can help new judges understand how to assign scores.


More detail and references are needed.